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(2 edits)

Great game with a couple of replays possible.


Last turns could use fast forward, when there is further no spread possible. Otherwise a player needs to click next turn button repeatedly multiple times, sometimes for more than 15 turns.

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I like the game. Two ideas to improve it: 1) healers can heal people, that i can save some popultion in plagued town and even cure it. 2) For every game to calculate the best decision and show possible maximum population to save.

Thank you for playing!
1. Yeah, healers can't actually heal (ironic), but they prevent new infected even in already infected city.
2. Honestly, I don’t even know approximately how to do it)

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Congrats to the game, it is an interesting genre. I could save 17-81 percent of the people :), up to my bad/good decesions and also depending on the rnd situation in the beginning. 

Maybe some more decesion options would further improve the longer term playability.

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Thank you for playing and your feedback!

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Superlative! Just highest and most quality filled gameplay I've ever experienced and so intuitive that I replayed at least 10 times, all the different strategies, just pure gold. 
Including the simplistic tone, this felt like a unique project. I am glad you are making games and even thou this year is over, I still am looking forward for more from you, especially this design is never seen in other indie projects and I dig it. 
Congrats on making all these games. Hope to once again, see more. Fantastic game! 
And I do apologize about not being able to upload the gameplay, I did the entire playthrough of it, but somehow my editing software had a problem and it all got deleted, basically, I couldn't have played it again with the same emotions and that's why there is no video. 
Merry Christmas! 

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Just thank you for playing and your amazing support!
I am always very happy to read your comments) It really helps to move on)
Merry Christmas, Niven!

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